|
@@ -109,10 +109,10 @@ class CfgWeapons
|
|
|
ace_hearing_protection = 0.85;
|
|
|
ace_hearing_lowerVolume = 0;
|
|
|
subItems[] = {"G_B_Diving","ItemcTabHCam"};
|
|
|
- displayName = "[501st] BARC HELM (Base)";
|
|
|
+ displayName = "[501st] INF MED HELM 06 (CM-C)";
|
|
|
picture = "\MRC\JLTS\characters\CloneArmor2\data\ui\CloneHelmetBARC_ui_ca.paa";
|
|
|
hiddenSelections[] = {"camo1"};
|
|
|
- hiddenSelectionsTextures[] = {"MRC\JLTS\characters\CloneArmor2\data\Clone_helmet_BARC_co.paa"};
|
|
|
+ hiddenSelectionsTextures[] = {"\RD501_Helmets\_textures\jlts\inf\cm_c_barc_helmet.paa"};
|
|
|
model = "\MRC\JLTS\characters\CloneArmor2\CloneHelmetBARC.p3d";
|
|
|
hiddenSelectionsMaterials[]= {"mrc\jlts\characters\clonearmor2\data\clone_helmet_barc.rvmat"};
|
|
|
class ItemInfo: HeadgearItem
|
|
@@ -249,41 +249,6 @@ class CfgWeapons
|
|
|
};
|
|
|
};
|
|
|
};
|
|
|
- class macro_new_helmet(infantry,p1_trooper): H_HelmetB
|
|
|
- {
|
|
|
- scope = 2;
|
|
|
- scopeArsenal = 2;
|
|
|
- author = "RD501";
|
|
|
- weaponPoolAvailable = 1;
|
|
|
- ace_hearing_protection = 0.85;
|
|
|
- ace_hearing_lowerVolume = 0;
|
|
|
- subItems[] = {"G_B_Diving","ItemcTabHCam"};
|
|
|
- displayName = "[501st] INF P1 HELM 01";
|
|
|
- picture = "3AS\3AS_Characters\Clones\Headgear\ui\phase1_ui_ca.paa";
|
|
|
- model = "\3AS\3AS_Characters\Clones\Headgear\3AS_Clone_Standard_P1.p3d";
|
|
|
- hiddenSelections[] = {"camo"};
|
|
|
- hiddenSelectionsTextures[] = {"3AS\3AS_Characters\Clones\Headgear\Textures\Phase1\Phase1_Unmarked_CO.paa"};
|
|
|
- class ItemInfo: HeadgearItem
|
|
|
- {
|
|
|
- mass = 30;
|
|
|
- uniformModel = "\3AS\3AS_Characters\Clones\Headgear\3AS_Clone_Standard_P1.p3d";
|
|
|
- hiddenSelections[] = {"camo"};
|
|
|
- modelSides[] = {3,1};
|
|
|
- material = -1;
|
|
|
- explosionShielding = 2.2;
|
|
|
- minimalHit = 0.01;
|
|
|
- passThrough = 0.01;
|
|
|
- class HitpointsProtectionInfo
|
|
|
- {
|
|
|
- class Head
|
|
|
- {
|
|
|
- hitpointName = "HitHead";
|
|
|
- armor = 50;
|
|
|
- passThrough = 0.5;
|
|
|
- };
|
|
|
- };
|
|
|
- };
|
|
|
- };
|
|
|
class macro_new_helmet(infantry,jlts_trooper) : H_HelmetB
|
|
|
{
|
|
|
scope = 2;
|
|
@@ -501,11 +466,11 @@ class CfgWeapons
|
|
|
ace_hearing_protection = 0.85;
|
|
|
ace_hearing_lowerVolume = 0;
|
|
|
subItems[] = {"G_B_Diving","ItemcTabHCam"};
|
|
|
- displayName = "[501st] INF HELM LS 01 (Base)";
|
|
|
+ displayName = "[501st] INF RTO HELM 01 (Alt)";
|
|
|
model = "SWLB_CEE\data\SWLB_P2_SpecOps_Helmet.p3d";
|
|
|
picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneHelmetP2_ui_ca.paa";
|
|
|
hiddenSelections[] = {"Camo1"};
|
|
|
- hiddenSelectionsTextures[] = {"swlb_cee\data\SWLB_P2_SpecOps_CO.paa"};
|
|
|
+ hiddenSelectionsTextures[] = {"\RD501_Helmets\_textures\LS\rto_alt_helmet.paa"};
|
|
|
hiddenSelectionsMaterials[]= {"swlb_cee\data\SWLB_P2_SpecOps.rvmat"};
|
|
|
class ItemInfo: HeadgearItem
|
|
|
{
|
|
@@ -538,9 +503,9 @@ class CfgWeapons
|
|
|
ace_hearing_protection = 0.85;
|
|
|
ace_hearing_lowerVolume = 0;
|
|
|
subItems[] = {"G_B_Diving","ItemcTabHCam"};
|
|
|
- displayName = "[501st] INF SNOW HELM 01";
|
|
|
+ displayName = "[501st] INF SNOW HELM 01 (Trooper)";
|
|
|
hiddenSelections[] = {"Helmet"};
|
|
|
- hiddenSelectionsTextures[] = {"armor_unit\21\helmet\21_Helmet_co.paa"};
|
|
|
+ hiddenSelectionsTextures[] = {"\RD501_Helmets\_textures\LF\snow_trooper_helmet.paa"};
|
|
|
hiddenSelectionsMaterials[]= {"armor_unit\21\helmet\helm.rvmat"};
|
|
|
model = "\armor_unit\21\HelmetP2_21.p3d";
|
|
|
picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneHelmetP2_ui_ca.paa";
|
|
@@ -566,8 +531,13 @@ class CfgWeapons
|
|
|
};
|
|
|
};
|
|
|
};
|
|
|
+ class macro_new_helmet(infantry,snow_nco) : macro_new_helmet(infantry,lf_base)
|
|
|
+ {
|
|
|
+ displayName = "[501st] INF SNOW HELM 02 (NCO)";
|
|
|
+ hiddenSelectionsTextures[] = {"\RD501_Helmets\_textures\LF\snow_nco_helmet.paa"};
|
|
|
+ };
|
|
|
//3as
|
|
|
- class macro_new_helmet(infantry,3AS_base) : 3as_P1_Base
|
|
|
+ class macro_new_helmet(infantry,p1_trooper): H_HelmetB
|
|
|
{
|
|
|
scope = 2;
|
|
|
scopeArsenal = 2;
|
|
@@ -576,18 +546,52 @@ class CfgWeapons
|
|
|
ace_hearing_protection = 0.85;
|
|
|
ace_hearing_lowerVolume = 0;
|
|
|
subItems[] = {"G_B_Diving","ItemcTabHCam"};
|
|
|
- displayName = "[501st] INF HELM 3AS P1 01 (base)";
|
|
|
- hiddenSelections[] = {"Camo1"};
|
|
|
+ displayName = "[501st] INF P1 HELM 01 (Trooper)";
|
|
|
+ picture = "3AS\3AS_Characters\Clones\Headgear\ui\phase1_ui_ca.paa";
|
|
|
+ model = "\3AS\3AS_Characters\Clones\Headgear\3AS_Clone_Standard_P1.p3d";
|
|
|
+ hiddenSelections[] = {"camo"};
|
|
|
hiddenSelectionsTextures[] = {"3AS\3AS_Characters\Clones\Headgear\Textures\Phase1\Phase1_Unmarked_CO.paa"};
|
|
|
+ class ItemInfo: HeadgearItem
|
|
|
+ {
|
|
|
+ mass = 30;
|
|
|
+ uniformModel = "\3AS\3AS_Characters\Clones\Headgear\3AS_Clone_Standard_P1.p3d";
|
|
|
+ hiddenSelections[] = {"camo"};
|
|
|
+ modelSides[] = {3,1};
|
|
|
+ material = -1;
|
|
|
+ explosionShielding = 2.2;
|
|
|
+ minimalHit = 0.01;
|
|
|
+ passThrough = 0.01;
|
|
|
+ class HitpointsProtectionInfo
|
|
|
+ {
|
|
|
+ class Head
|
|
|
+ {
|
|
|
+ hitpointName = "HitHead";
|
|
|
+ armor = 50;
|
|
|
+ passThrough = 0.5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_helmet(infantry,p1_trooper_nco): macro_new_helmet(infantry,p1_trooper)
|
|
|
+ {
|
|
|
+ scope = 2;
|
|
|
+ scopeArsenal = 2;
|
|
|
+ author = "RD501";
|
|
|
+ weaponPoolAvailable = 1;
|
|
|
+ ace_hearing_protection = 0.85;
|
|
|
+ ace_hearing_lowerVolume = 0;
|
|
|
+ subItems[] = {"G_B_Diving","ItemcTabHCam"};
|
|
|
+ displayName = "[501st] INF P1 HELM 02 (NCO)";
|
|
|
+ picture = "3AS\3AS_Characters\Clones\Headgear\ui\phase1_ui_ca.paa";
|
|
|
model = "\3AS\3AS_Characters\Clones\Headgear\3AS_Clone_Standard_P1.p3d";
|
|
|
- picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneHelmetP2_ui_ca.paa";
|
|
|
- hiddenSelectionsMaterials[]= {"3AS\3AS_Characters\Clones\Headgear\Textures\Phase1\Phase1.rvmat"};
|
|
|
+ hiddenSelections[] = {"camo"};
|
|
|
+ hiddenSelectionsTextures[] = {"\RD501_Helmets\_textures\3AS\p1_nco_helmet.paa"};
|
|
|
class ItemInfo: HeadgearItem
|
|
|
{
|
|
|
mass = 30;
|
|
|
uniformModel = "\3AS\3AS_Characters\Clones\Headgear\3AS_Clone_Standard_P1.p3d";
|
|
|
- modelSides[] = {6};
|
|
|
- hiddenSelections[] = {"Camo1"};
|
|
|
+ hiddenSelections[] = {"camo"};
|
|
|
+ modelSides[] = {3,1};
|
|
|
material = -1;
|
|
|
explosionShielding = 2.2;
|
|
|
minimalHit = 0.01;
|
|
@@ -598,7 +602,7 @@ class CfgWeapons
|
|
|
{
|
|
|
hitpointName = "HitHead";
|
|
|
armor = 50;
|
|
|
- passThrough = 0.6;
|
|
|
+ passThrough = 0.5;
|
|
|
};
|
|
|
};
|
|
|
};
|