Browse Source

Recoil changes

Erliens 4 years ago
parent
commit
02968555d1

+ 4 - 0
addons - Copy/RD501_Weapons/DC_Family/DC_15c/config.cpp

@@ -37,6 +37,8 @@ class CfgWeapons
 	class macro_new_weapon(DC,15c):3AS_DC15C_F
 	{
 		displayName="Republic DC-15C";
+		dispersion=0.00116;
+		
 		magazines[]=
 		{
 			macro_new_mag(10mw,30)
@@ -53,10 +55,12 @@ class CfgWeapons
 		class FullAuto:FullAuto
 		{
 			reloadTime=0.08;
+			dispersion=0.00116;
 		};
 		class Single : Single
 		{
 			reloadTime=0.08;
+			dispersion=0.00116;
 		};
 		class WeaponSlotsInfo: WeaponSlotsInfo
 		{

+ 4 - 1
addons - Copy/RD501_Weapons/DC_Family/DC_15l/config.cpp

@@ -36,7 +36,8 @@ class CfgWeapons
 	class macro_new_weapon(DC,15l):3AS_DC15L_F
 	{
 		displayName="Republic DC-15L";
-		recoil="recoil_mk200";
+		recoil="recoil_mmg_02";
+		dispersion=0.00145;
 		magazines[]=
 		{
 			macro_new_mag(20mw,240)
@@ -44,10 +45,12 @@ class CfgWeapons
 		class FullAuto:FullAuto
 		{
 			reloadTime=0.08;
+			dispersion=0.00145;
 		};
 		class Single : Single
 		{
 			reloadTime=0.08;
+			dispersion=0.00145;
 		};
 		class WeaponSlotsInfo: WeaponSlotsInfo
 		{