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removed facewear

CaptainLetlev 3 年之前
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0106c7265f

+ 1 - 1
addons/RD501_Units/blufor/clones/_uniforms.hpp

@@ -1516,7 +1516,7 @@ class macro_new_uniform_class(501_arc,01_21): macro_new_uniform_class(501_inf,re
 	displayName = "[501st] ARC ARMR 01 [2-1]";
 	class ItemInfo: ItemInfo
 	{
-		uniformClass = macro_new_uniform_skin_class(501_arc,021);
+		uniformClass = macro_new_uniform_skin_class(501_arc,01_21);
 		containerClass = "Supply100";
 	};
 };

+ 4 - 149
addons/RD501_Units/blufor/clones/config.cpp

@@ -1382,7 +1382,7 @@ class cfgWeapons
 	};
 	class macro_new_vest_class(501_inf,acc_snow_02): macro_new_vest_class(501_inf,acc_snow_01)
 	{
-		displayName= "[501st] INF SNOW ACC 02 (Trooper)";
+		displayName= "[501st] INF SNOW ACC 02 (NCO)";
 		hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\auxillary\acc\snow_nco_vest.paa};
 	};
 	//
@@ -1461,151 +1461,6 @@ class cfgWeapons
         };
 	};
 };
-class CfgGlasses
-{
-	class 501st_inf_acc_01_a
-	{
-		ACE_Overlay = "RD501_Units\textures\glasses\phase2.paa";
-		ACE_OverlayCracked = "RD501_Units\textures\glasses\phase2crack.paa";
-		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
-		ACE_Resistance = 2;
-		displayname = "[501st] INF ACC 01 A";
-		identityTypes[] = {};
-		mass = 4;
-		model = "\MRC\JLTS\characters\CloneArmor\CloneVestRecon.p3d";
-		hiddenSelections[] = {"camo1"};
-		hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\sr_nco_acc.paa};
-		name = "None";
-		scope = 2;
-		picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa";
-	};
-	class 501st_inf_acc_01_b
-	{
-		ACE_Overlay = "RD501_Units\textures\glasses\phase2.paa";
-		ACE_OverlayCracked = "RD501_Units\textures\glasses\phase2crack.paa";
-		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
-		ACE_Resistance = 2;
-		displayname = "[501st] INF ACC 01 B";
-		identityTypes[] = {};
-		mass = 4;
-		model = "\MRC\JLTS\characters\CloneArmor\CloneVestSuspender.p3d";
-		hiddenSelections[] = {"camo1"};
-		hiddenSelectionsMaterials[]= {"\MRC\JLTS\characters\CloneArmor\data\Clone_vest_suspender.rvmat","\MRC\JLTS\characters\CloneArmor\data\Clone_vest_suspender_cloth.rvmat"};
-		hiddenSelectionsTextures[] = {"\MRC\JLTS\characters\CloneArmor\data\Clone_vest_suspender_co.paa"};
-		name = "None";
-		scope = 2;
-		picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestSuspender_ui_ca.paa";
-	};
-	class 501st_inf_acc_01_c
-	{
-		ACE_Overlay = "RD501_Units\textures\glasses\phase2.paa";
-		ACE_OverlayCracked = "RD501_Units\textures\glasses\phase2crack.paa";
-		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
-		ACE_Resistance = 2;
-		displayname = "[501st] INF ACC 01 C";
-		mass = 4;
-		model = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d";
-		hiddenSelections[] = {"camo1","camo2"};
-		hiddenSelectionsTextures[] = {"", TEXTUREPATH\Republic\clones\Infantry\acc\trooper_heavy_acc.paa};
-		hiddenSelectionsMaterials[]= {""};
-		name = "None";
-		scope = 2;
-		picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa";
-	};
-	class 501st_inf_acc_01_c_medic
-	{
-		ACE_Overlay = "RD501_Units\textures\glasses\phase2.paa";
-		ACE_OverlayCracked = "RD501_Units\textures\glasses\phase2crack.paa";
-		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
-		ACE_Resistance = 2;
-		displayname = "[501st] INF ACC 01 C (Medic)";
-		mass = 4;
-		model = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d";
-		hiddenSelections[] = {"camo1","camo2"};
-		hiddenSelectionsTextures[] = {"",TEXTUREPATH\Republic\clones\Infantry\acc\medic_heavy_acc.paa};
-		hiddenSelectionsMaterials[]= {""};
-		name = "None";
-		scope = 2;
-		picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa";
-	};
-	class 501st_inf_acc_01_c_rto
-	{
-		ACE_Overlay = "RD501_Units\textures\glasses\phase2.paa";
-		ACE_OverlayCracked = "RD501_Units\textures\glasses\phase2crack.paa";
-		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
-		ACE_Resistance = 2;
-		displayname = "[501st] INF ACC 01 C (RTO)";
-		mass = 4;
-		model = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d";
-		hiddenSelections[] = {"camo1","camo2"};
-		hiddenSelectionsTextures[] = {"",TEXTUREPATH\Republic\clones\Infantry\acc\rto_heavy_acc.paa};
-		hiddenSelectionsMaterials[]= {""};
-		name = "None";
-		scope = 2;
-		picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa";
-	};
-	class 501st_inf_acc_02
-	{
-		ACE_Overlay = "RD501_Units\textures\glasses\phase2.paa";
-		ACE_OverlayCracked = "RD501_Units\textures\glasses\phase2crack.paa";
-		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
-		ACE_Resistance = 2;
-		displayname = "[501st] INF ACC 02";
-		mass = 4;
-		model = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d";
-		hiddenSelections[] = {"Camo1"};
-		hiddenSelectionsTextures[] = {"MRC\JLTS\characters\CloneArmor\data\Clone_vest_heavy_co.paa"};
-		name = "None";
-		scope = 2;
-		picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa";
-	};
-	class 501st_inf_acc_03
-	{
-		ACE_Overlay = "RD501_Units\textures\glasses\phase2.paa";
-		ACE_OverlayCracked = "RD501_Units\textures\glasses\phase2crack.paa";
-		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
-		ACE_Resistance = 2;
-		displayname = "[501st] INF ACC 03";
-		mass = 4;
-		model = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d";
-		hiddenSelections[] = {"camo2"};
-		hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\sr_nco_acc.paa};
-		name = "None";
-		scope = 2;
-		picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa";
-	};
-	class 501st_inf_acc_03_b
-	{
-		ACE_Overlay = "RD501_Units\textures\glasses\phase2.paa";
-		ACE_OverlayCracked = "RD501_Units\textures\glasses\phase2crack.paa";
-		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
-		ACE_Resistance = 2;
-		displayname = "[501st] INF ACC 03 Medic";
-		mass = 4;
-		model = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d";
-		hiddenSelections[] = {"camo2"};
-		hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\inf_medic_nco.paa};
-		name = "None";
-		scope = 2;
-		picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa";
-	};
-	class 501st_inf_acc_03_c
-	{
-		ACE_Overlay = "RD501_Units\textures\glasses\phase2.paa";
-		ACE_OverlayCracked = "RD501_Units\textures\glasses\phase2crack.paa";
-		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
-		ACE_Resistance = 2;
-		displayname = "[501st] INF ACC 03 RTO ";
-		identityTypes[] = {};
-		mass = 4;
-		model = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d";
-		hiddenSelections[] = {"camo2"};
-		hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\inf_rto_nco.paa};
-		name = "None";
-		scope = 2;
-		picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa";
-	};
-};
 class DefaultEventhandlers;
 class CfgVehicles
 {
@@ -2109,7 +1964,7 @@ class CfgVehicles
 	};
 	class macro_new_uniform_skin_class(501_inf,maj_alt): macro_new_uniform_skin_class(501_inf,2nd_lt_alt)
 	{
-		hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\maj_alt_armor_upper.paa, TEXTUREPATH\Republic\clones\Infantry\maj_alt_armor_lower.paa, TEXTUREPATH\Republic\clones\Infantry\acc\maj_chest_rank.paa};
+		hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\maj_alt_armor_upper.paa, TEXTUREPATH\Republic\clones\Infantry\maj_armor_lower.paa, TEXTUREPATH\Republic\clones\Infantry\acc\maj_chest_rank.paa};
 	};
 	class macro_new_uniform_skin_class(501_inf,phase1_nco): macro_new_uniform_skin_class(501_inf,recruit)
 	{
@@ -2132,11 +1987,11 @@ class CfgVehicles
 	};
 	class macro_new_uniform_skin_class(501_inf,snow_medic): macro_new_uniform_skin_class(501_inf,snow)
 	{
-		hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\auxillary\snow_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\auxillary\snow_nco_armor_lower.paa,"armor_unit\21\21_Undersuit_co.paa"};
+		hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\auxillary\snow_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\auxillary\snow_trooper_armor_lower.paa,"armor_unit\21\21_Undersuit_co.paa"};
 	};
 	class macro_new_uniform_skin_class(501_inf,snow_rto): macro_new_uniform_skin_class(501_inf,snow)
 	{
-		hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\auxillary\snow_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\auxillary\snow_nco_armor_lower.paa,"armor_unit\21\21_Undersuit_co.paa"};
+		hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\auxillary\snow_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\auxillary\snow_trooper_armor_lower.paa,"armor_unit\21\21_Undersuit_co.paa"};
 	};
 	///Airborne///
 	class macro_new_uniform_skin_class(501_ab,cadet): macro_new_uniform_skin_class(501_inf,recruit)

二進制
addons/RD501_Units/textures/Republic/clones/arc/arc_2_2_armor_upper.paa